?

Changelog

Keep up-to-date on what's new with Modrinth.

View full changelog

Hosting
March 27, 2026

Added

  • Mods that are client-side dependencies now show a more specific warning: "This is a client-side mod that was installed as a dependency and may cause issues when starting your server"
  • Mods that depend on a client-side mod now warn: "This mod depends on a client-side mod and may cause issues when starting your server"
  • Server address in the panel header can now be clicked to copy it to your clipboard.
  • Added Minecraft-aware syntax highlighting for .log files in the file editor, with color-coded timestamps, log levels, and stack traces.

Changed

  • When updating your game version in the platform settings, incompatible mods are now disabled instead of removed.
  • Better UI for installed custom modpack files.
  • Redesigned the server panel header — loader, game version, server address, uptime, and linked project are now shown as clean inline stats with the project icon and a link to the project page, matching instances in the Modrinth App.
  • Rebuilt the Files tab with right-click context menus, keyboard shortcuts, drag-and-drop, improved modals for moving items and extracting archives, undo/redo for file moves and renames, and smoother scrolling for large directories, now aligned with the Content tab design.
  • Cleaned up backup progress indicators to be more compact.

Fixed

  • The "Change version" and "Re-install modpack" buttons are hidden for custom file modpacks, since there's no Modrinth project to pull versions from
  • The "Switch version" button on individual mods is hidden for content that isn't linked to a Modrinth project, preventing broken lookups
  • Project and version links are no longer generated for content that doesn't exist on Modrinth
  • Content type filter labels are now properly translated instead of displaying raw English strings.
  • Fixed a bug with server onboarding/reset flow not passing the correct NeoForge loader version for the selected game version.