Changelog
Keep up-to-date on what's new with Modrinth.
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Hosting March 27, 2026
Added
- Mods that are client-side dependencies now show a more specific warning: "This is a client-side mod that was installed as a dependency and may cause issues when starting your server"
- Mods that depend on a client-side mod now warn: "This mod depends on a client-side mod and may cause issues when starting your server"
- Server address in the panel header can now be clicked to copy it to your clipboard.
- Added Minecraft-aware syntax highlighting for
.logfiles in the file editor, with color-coded timestamps, log levels, and stack traces.
Changed
- When updating your game version in the platform settings, incompatible mods are now disabled instead of removed.
- Better UI for installed custom modpack files.
- Redesigned the server panel header — loader, game version, server address, uptime, and linked project are now shown as clean inline stats with the project icon and a link to the project page, matching instances in the Modrinth App.
- Rebuilt the Files tab with right-click context menus, keyboard shortcuts, drag-and-drop, improved modals for moving items and extracting archives, undo/redo for file moves and renames, and smoother scrolling for large directories, now aligned with the Content tab design.
- Cleaned up backup progress indicators to be more compact.
Fixed
- The "Change version" and "Re-install modpack" buttons are hidden for custom file modpacks, since there's no Modrinth project to pull versions from
- The "Switch version" button on individual mods is hidden for content that isn't linked to a Modrinth project, preventing broken lookups
- Project and version links are no longer generated for content that doesn't exist on Modrinth
- Content type filter labels are now properly translated instead of displaying raw English strings.
- Fixed a bug with server onboarding/reset flow not passing the correct NeoForge loader version for the selected game version.